1 points | by sarimkx 16 hours ago
1 comments
TL;DR:
* Kotlin with compose multi platform started catching up and winning the market.
* Apple got worried and started supporting Swift on android, not fully yet, UI only available with external tools.
* Qt with C++ still winning it all.
* People realizing that they don't need this Kotlin / Swift play started writing mobile apps in game engines: Unreal, Godot, Unity.
TL;DR:
* Kotlin with compose multi platform started catching up and winning the market.
* Apple got worried and started supporting Swift on android, not fully yet, UI only available with external tools.
* Qt with C++ still winning it all.
* People realizing that they don't need this Kotlin / Swift play started writing mobile apps in game engines: Unreal, Godot, Unity.