"Metaphorically, I think about any job given to Claude as having 3 dimensions. There's the breadth of the task (roughly how many lines of code it will touch), the depth of the task (the complexity, the layers of abstraction needed, the decision making involved, etc.), and the time spent working on it. Those three axes define a cube, and the size of the cube is how much entropy I'm shoving into the project."
That's an interesting conceptualization that tracks with my experience using CC. And they were able to get an impressive amount of work done:
"""
The specifics don't matter too much here, but for context, some of what I had it do:
- Research all the available on-device speech-to-text models with permissive licences
- Demo the transcription speed of each one on an android device attached to the PC
- Write a C wrapper for the best one (Moonshine) and build an embeddable dynamic library
- Build this for iOS, Android, Linux, and macOS, and integrate it with my app code using the FFI
- Build a Nim wrapper for the fdk-aac library
- Integrate it with miniaudio, so I can play AAC audio and pipe the audio into Moonshine
"Metaphorically, I think about any job given to Claude as having 3 dimensions. There's the breadth of the task (roughly how many lines of code it will touch), the depth of the task (the complexity, the layers of abstraction needed, the decision making involved, etc.), and the time spent working on it. Those three axes define a cube, and the size of the cube is how much entropy I'm shoving into the project."
That's an interesting conceptualization that tracks with my experience using CC. And they were able to get an impressive amount of work done:
"""
The specifics don't matter too much here, but for context, some of what I had it do:
- Research all the available on-device speech-to-text models with permissive licences
- Demo the transcription speed of each one on an android device attached to the PC
- Write a C wrapper for the best one (Moonshine) and build an embeddable dynamic library
- Build this for iOS, Android, Linux, and macOS, and integrate it with my app code using the FFI
- Build a Nim wrapper for the fdk-aac library
- Integrate it with miniaudio, so I can play AAC audio and pipe the audio into Moonshine
"""