Good to see them reverse course. Flash had its problems but Animate is still one of the better tools for 2D frame-by-frame animation. Alot of indie game devs and animators still rely on it. The vector animation workflow is hard to replicate in other tools - After Effects is way more complex for simple sprite work.
That U-turn was very fast. I guess they realised whilst Animate only has a small user base nowadays, they tend to people who really need that specific tool (with no Adobe tool providing an alternative) like animation studios. It’s still dead (Jim) but at least its zombie corpse will keep on shambling along for users.
They haven’t done any real updates to it in several years. They are other more innovative apps for animation these days. Flash was awesome under Macromedia but those days and possibility of easy/creative web building are over, it’s now just an outdated animation app.
Good to see them reverse course. Flash had its problems but Animate is still one of the better tools for 2D frame-by-frame animation. Alot of indie game devs and animators still rely on it. The vector animation workflow is hard to replicate in other tools - After Effects is way more complex for simple sprite work.
That U-turn was very fast. I guess they realised whilst Animate only has a small user base nowadays, they tend to people who really need that specific tool (with no Adobe tool providing an alternative) like animation studios. It’s still dead (Jim) but at least its zombie corpse will keep on shambling along for users.
Microsoft Publisher is still doomed…
They haven’t done any real updates to it in several years. They are other more innovative apps for animation these days. Flash was awesome under Macromedia but those days and possibility of easy/creative web building are over, it’s now just an outdated animation app.
Updated page text on link originally discussed earlier, which now redirects from end-of-life to: https://helpx.adobe.com/animate/kb/maintenance-mode.html (https://news.ycombinator.com/item?id=46859732)