I really think those elements should be auto tagged. It's a nice idea, but without tagging all cercles manually I just flip stuff around until I eighter get bored and give up or I randomly succeed.
Tho i struggled to understand id I was actually selecting a circle. Because no state change actually made it obvious, and when that circle was been moved around, I didn't know if it was, I had to experiment, and then work with that understanding, so half of these moves or more were wasted to finding out.
I love the games idea so much but it needs a better explainer / onboarding rather than that (?) dialog
I really think those elements should be auto tagged. It's a nice idea, but without tagging all cercles manually I just flip stuff around until I eighter get bored and give up or I randomly succeed.
Thanks! Will take that into account and improve it
You solved it in 74 moves!
Tho i struggled to understand id I was actually selecting a circle. Because no state change actually made it obvious, and when that circle was been moved around, I didn't know if it was, I had to experiment, and then work with that understanding, so half of these moves or more were wasted to finding out.
Thanks for the feedback! Will add some movement transition so it is possible to see what is actually happening
Invisible Color — Daily 2026-07-24 4 colors · 74 moves
https://invisible-color.vercel.app/