This is a post I just published about using hardware synthesis tooling to create fast software implementations of poker hand evaluation functions for holdem and omaha. All source is MIT licensed on github and there is a live WebGPU demo linked in the post.
This is a post I just published about using hardware synthesis tooling to create fast software implementations of poker hand evaluation functions for holdem and omaha. All source is MIT licensed on github and there is a live WebGPU demo linked in the post.